![]() We improved the combat system in terms of AI and skills to make it more fun and strategically interesting We improved the in-game notification system and the VFX for level-up and acquired items, to highlight in a more incisive way whenever players reach a new level or get runes or new skills We introduced the camera shake and freeze on hit and improved the attacks’ VFX to ensure that physical hits would give the right “impact” feeling We improved the animation system, the combo windows, and overall responsiveness of the controls
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